No official plot yet, but the game takes place in Freddy Fazbear’s Pizza (a darker version of Chuck-E-Cheese), where an animatronic animal band performs kiddy songs by day and goes on murderous rampages by night. The goal of the game is survive a night locked inside, knowing that a furry death machine might jump out of the dark at any moment.
This comes as no real surprise, but the project has been delayed a bit due to the script being rewritten. Apparently Scott Cawthon was displeased by his own script, so he's currently in the process of rewriting it. Here's what he had to say in a recent interview: "I had a script written. Jason [Blum] liked it, and Chris Columbus liked it too, but I tossed it. I had a different idea for it, one that I liked better. I take responsibility for this delay; it’s my fault. [I’m] determined to find the right story. I’m sticking to what I’ve always said… either the right movie gets made or no movie gets made…I hate delaying a project that’s already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fanbase will really want to see. If that means that I have to start over ten more times, then that’s what I’m going to do. The good thing is that each attempt gets better and better, in my opinion. So, despite the delays, it’s going in the right direction." (11/13/18)
Gil Kenan (Monster House, Poltergeist remake) was the last director attached to this project when it was still being produced by Warner Bros and New Line before it went into turnaround. Blumhouse picked up the project in 2017 and has recently set Chris Columbus (Pixels) to writer, produce and direct. (2/12/18)
The script is currently still being written by Gil Kenan and Tyler Burton Smith, with help from game creator Scott Cawthon. (8/10/15)
Gil Kenan is apparently a big fan of the games and wants Scott Cawthon (game creator) to be heavily involved in the development process. Apparently the story will offer some of the game's lore, while also veering into it's own thing. Kenan was quoted saying: "the lore of the game is the movie's fuel. I'm making this film for ALL the FNAF fans, not just kids."
It's said that the film will try to avoid the use of CGI and mostly use practical effects and animatronics created by the Jim Henson Creature Shop. On the practical Gil Kenan was quoted saying: "I want this to be crazy practical - that's what makes animatronics so unnerving - they're REAL."
Game creator Scott Cawthon had this to say about the project: "The story really lends itself to being a movie and it taps into a largely unexplored niche of horror that a lot of people will be able to relate to."
The studio will apparently be working with game creator Scott Cawthon on the project.
Based on the hit indie game with the same name.