Knights of Badassdom (2013)
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Director Joe Lynch burst into the scene with Wrong Turn 2: Dead End--a flick that had problems, but was an overall fun B-movie gorefest. I had high hopes for his next feature (Knights of Badassdom) to be yet another fun gory ride from start to finish, but sadly that turned out to be quite the opposite. Shot in 2010, the film apparently had a
The story follows Ryan Kwanten's character "Joe" who's suffering from a recent breakup, while his overzealous LARPing (Live Action Role Playing) roommates gear up for a great battle in the woods. Joe reluctantly joins them in their quest and the land of make believe
The first act of the movie is pretty tame, naturally just introducing us to the characters and their lifestyle as LARPers. There are a few chuckles here and there, but not much else
While watching the movie there are parts that definitely seem to be a clash of ideas or scenes that have a little something missing to them. It's clear that it was intended to be a much gorier film than it was, as there are potential gory moments that cut away too quickly or shown away from the camera entirely. In the end it's a movie that had a lot of potential to be campy classic, but sadly became another example of the studio's heavy hand interfering way too much, resulting in a cluttered mix of ideas, pacing issues and lackluster sequences.
Knights of Badassdom is a mixed, but mostly negative bag of cluttered ideas thrown together with very little context. Lots of potential greatness is lost with this thanks to the studio seemingly trying to aim for a broader audience. Had Joe Lynch's vision remained intact this could've been a fun campy gore-filled classic, but as it stands it's simply a mediocre film that tries a little too hard at being something it's not.